History
An MMO with first-person shooter combat, years before most games tried it.
- 2001Endless Ages goes into beta, built on the Aura engine.
- 2003Official release. The portal runs arenas, housing and the shapeshift orbs.
- 2007Relaunched as Phylon, offline within two months.
- 2008Endless Ages Reborn, cancelled soon after.
- 2015Community servers keep the game alive on Windows Server 2003.
- 2026Endless Ages Gold: the original 2003 source rebuilt on DirectX 11 and 64-bit, with a new launcher, new menus and hundreds of fixes.